We've been working up some ideas around Big Data, and as part of the process I've been taking the thoughts we've gathered and tuning them into pictures.
Some more successful than others:
Thursday, 11 July 2013
Saturday, 8 June 2013
Argh me hearties, Paper, from 53
I finally paid for the additonal brush set in Paper... with the aim of using the books as a quick way of sketching out the gameplay mechanics in "Ninja Dinosaurs vs Pirate Robots" ... I'm not sure it's going to work, but it may well be easier to manage than the sheaves of paper covered in scribbles and doodles...
Friday, 24 May 2013
Tentacle Games
I've just registered tentaclegames.co.uk as a domain for a game I'm working on. I've been picking the brains of various Build Brighton folk, and watching lots of YouTube clips, and seem to have settled on either Cocos2D, or Corona... with Corona looking much more fun...
I'll post details when I get the first build done.
I'll post details when I get the first build done.
Monday, 20 May 2013
hand cramps
It's been so long since I've used my tablet, that I have slight hand cramps after working up these images...
New Cintiq13HD is looking very tempting...
New Cintiq13HD is looking very tempting...
Game graphic goodness
I haven't been posting here for a while, as I'm working on a my CS degree, in fact I've just started the final project, in which I'm planning to investigate cross platform mobile app (game) development.
I'm looking at a number of different cross platform frameworks, like Cocos2D-X, and aim to see how easy it is to maintain one central code base, whilst porting apps to Android and iOS.
To do this I thought I'd build a simple "infinite runner" or "platformer" using the characters I designed for the Ninja Dinosaur vs Pirate Robot book.
I'm looking at a number of different cross platform frameworks, like Cocos2D-X, and aim to see how easy it is to maintain one central code base, whilst porting apps to Android and iOS.
To do this I thought I'd build a simple "infinite runner" or "platformer" using the characters I designed for the Ninja Dinosaur vs Pirate Robot book.
Tuesday, 23 April 2013
St George's Day
Just back from the village green singing Jerusalem, thought it worth highlighting the #24HCD story I did on St George and the dragon...
Available as a free iBook:
https://itunes.apple.com/gb/book/the-last-dragon/id573251668?mt=11
or a .pdf
www.wychwolf.com/24HCD2012-the_Last_Dragon.pdf
Available as a free iBook:
https://itunes.apple.com/gb/book/the-last-dragon/id573251668?mt=11
or a .pdf
www.wychwolf.com/24HCD2012-the_Last_Dragon.pdf
Saturday, 2 March 2013
#24HCD 2013 -date set
ComicsPRO has announced the date for this year's 24-Hour Comics Day.
From this year forward 24HCD will take place on the first Saturday in October, so this year it's on the 5th October. More details on www.24hourcomicsday.com
I'm wondering whether we could run an event with BuildBrighton and Dave's Comics in Brighton?
From this year forward 24HCD will take place on the first Saturday in October, so this year it's on the 5th October. More details on www.24hourcomicsday.com
I'm wondering whether we could run an event with BuildBrighton and Dave's Comics in Brighton?
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